AI Insights · Timothy · April 2024
Top 5 Anime Games on iOS in Mexico Q1 2024
Explore the performance of the top 5 anime games on iOS in Mexico for Q1 2024, highlighting key trends in downloads, revenue, and active users.
In the first quarter of 2024, the top five anime games on the iOS platform in Mexico showcased varied performances in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's metrics, sourced from Sensor Tower.
DRAGON BALL LEGENDS experienced fluctuations in weekly revenue, peaking at approximately $32.4K at the beginning of January and reaching a low of around $3.3K in mid-March. Weekly downloads saw a gradual increase towards the end of the quarter, starting from 3.9K in the first week of January and rising to 4.7K by the last week of March. Active users initially increased from 45.8K to 49.2K in the second week of January but saw a gradual decline, stabilizing around 33.2K by the end of March.
One Punch Man World, which launched at the end of January, saw its highest weekly revenue of approximately $2.7K during its debut week. This revenue steadily decreased, reaching about $149 by the last week of March. The game's downloads mirrored this trend, starting strong with 20.2K downloads in its first week but dropping sharply to around 912 downloads by the quarter's end. Active user numbers also declined from 18.9K initially to 2.4K in the last week of March.
Black Clover M had a notable peak in weekly revenue at $13.3K in mid-February, with other weeks showing considerable variation. Downloads were relatively low throughout the quarter, ranging from 2158 in the first week of January to 618 in the last week of March. Active users showed a positive trend, increasing from 11.2K at the start of January to 12.4K by the end of March.
CAPTAIN TSUBASA: ACE had modest weekly revenue, peaking at $692 in the first week of January and experiencing minor fluctuations throughout the quarter. Downloads were relatively stable, starting at 1.5K and ending at 443. Active users showed growth, starting at 2.5K and rising to 3K by the end of March.
Yu-Gi-Oh! Master Duel showed a significant spike in revenue in early March, peaking at approximately $2.1K. Weekly downloads remained steady, fluctuating between 526 and 774 throughout the quarter. Active users maintained a consistent range, starting from 7K in early January and ending at around 7.5K by the last week of March.
For more detailed insights and data, visit Sensor Tower.